Matchup
- No defence
- -
- Random drop
- -
- Best possible
- -
Measured by trying every cell and every delay on the five attacks below.
- 1Your turn
- 2AI's turn
- 3Results
Defend it yourself
Five attacks. Drag your card onto the board to drop it, where and when you like. Each round scores the share of tower damage you prevented.
Watch it learn
It starts knowing nothing. Each try, the engine drops the attacker somewhere new, the network picks a cell and a moment, and the engine reports the damage.
Drag the red attacker on the board: the heatmap shows where the network would drop your defender.